Game Programming
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    • General
    • Game & Mathematics
    • Unity3D
    • Shader
      • 모서리가 둥근 사각형 만들기
        • 구현 방법들
        • 수학적 계산 방식
        • 부드러운 엣지 만들기
        • 참고자료
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  1. Client
  2. Shader
  3. 모서리가 둥근 사각형 만들기

참고자료

Unity-UI-Rounded-Corners

https://github.com/Nobinator/Unity-UI-Rounded-Corners

Shader Toy

https://www.shadertoy.com/view/ldfSDj

Previous부드러운 엣지 만들기

Last updated 6 years ago

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